Onslaught: Armoured Assault is an indie real-time strategy, space survival simulation, created to where you the player create your fleet to survive the onslaught of alien waves harrowing towards your last space station.
Simple planet shader requires only two types of textures. it requires a Planet texture and a cloud texture. You can control the tint of the textures, as well as the speed in which they rotate. You can also control the amount of tilling that textures have.