• Jake (Lead Programmer)

Change Log 1.2 (Steam Release)


1.2 - additions

- New main menu effects.

- New main menu buttons.

- New main menu sound effects.

- New customisation menu.

- New saving methods for player made ships.

- New saving method for player settings.

- Basic settings added.

- New curser system added (curser changes based on hover object type).

- New curser image.

- New building selection system (more effective and precise).

- New player structure repair yard (repairs friendly units in a certain time frame for certain amounts).

- New player structure drone explorer (creates drones to explore the map for you).

- New player structure college (increase pilot income speed).

- New player structure school (increase crew income speed).

- New player model player command centre.

- New player model player defence platform.

- New player model power mine.

- New player model mineral mine.

- New player model power fabricator.

- New player model mineral fabricator.

- New environmental effect (lightning storms - damages ships over time).

- New shield shader (more efficient and less impactful on performance).

- New material changing system (more efficient and less impactful on performance).

- New targeting system (more efficient and less impactful on performance).

- New weapon nuke launcher (aoe damage).

- New in game ui (cleaner and fits the game better).

- New sound effects for selecting units.

- New sound effects for moving units.

- New sound effects for units being under attacked.

- New sound effects for main base being attacked.

- New in game health ui (displays the health and shields of enemies and players in fow).

- New camera rotation method (more efficient and less impactful on performance).

- New camera movement method.

- New battle ship main cannon model.

- New turret model sizes.

- New shift drag selecting.

- New shift click single selecting.

- New shift click single de-selecting.

- New shift drag de-selecting.

- New player colour changer.

- New alien colour changer.

- New pirate colour changer.

- New colour choosing menu.

- New battleship sniper turret model.

- New battleship sniper plasma model.

- New battleship nuke launcher model.

- Turret colour changing method.

- New ship builder models.

- New ship builder sizing.

- New tutorial video.

- New steam leader board (very early access).

- New small anti-fighter turret model.

- New small basic cannon turret model.

- New small rocket barrage turret model.

- New small cruise missile turret model.

- New small plasma cannon turret model.

- New small gatling cannon turret model.

- New small laser cannon turret model.

- New large twin cannon turret model.

- New large plasma launcher turret model.

- New large anti fighter rocket turret model.

- New ion cannon turret.


1.2 fixes

- Fixed targeting system errors.

- Fixed command centre not destroying itself at 0 but rather .9.

- Fixed outposts not creating patrols.

- Fixed random events from not appearing.

- Fixed outposts not spawning correct amount.

- Fixed rocks not spawning the correct amount.

- Fixed difficulty, not applying to certain property in-game.

- Fixed ui not responding.

- Fixed ctrl not adding units to the control group.

- Fixed minimap not showing the correct map size.

- Fixed spawning issues for waves.

- Fixed spawning issues for player ships.

- Fixed ships not doing the correct damage.

- Fixed cruisers not having the correct size fronts.

- Fixed cruisers not taking the correct damage.

- Fixed cruisers hitboxes.

- Fixed cruisers damaged effects.

- Fixed damaged effect not going away even when the ship has full health.

- Fixed shields not disappearing at 0 health.

- Fixed damage multipliers of turrets.

- Fixed main menu not applying settings.

- Fixed main menu animations.

- Fixed game mode not displaying after clicking play.

- Fixed loading screen not loading correctly and jumping from 0 - 100 quickly.

- Fixed customisation not displaying the correct ships.

- Fixed customisation not working.

- Fixed turret model sizes.

- Fixed turret rotation errors

- Fixed pirate ship hitboxes

- Fixed alien ship hitboxes

- Fixed crew slider (incorrect value)

1.2 Changes

- Increase starting mineral count - 400 -> 3000.

- Increased starting power count - 400 -> 3000.

- Increased starting crew count - 0 -> 10.

- Increased starting pilot count - 0 -> 10.

- Decreased crew income speed - 1 -> 2.

- Decreased pilot income speed - 5 -> 7.

- Increased power mines income amount - 50 -> 100.

- Increased mineral mine income amount - 25 -> 50.

- Increased mineral fabricator speed increase - 0.2 -> 0.25.

- Increased power fabricator speed increased - 0.2 -> 0.25.

- Changed main menu button layout.

- Changed targeting system layers.

- Increased play area - 50units -> 100 units.

- Changed minimap icon sizes.

- Increased spawning system to be more random.

- Changed ai behaviour when engaged in combat.

- Changed fighter ai behaviour when engaged and not engaged.

- Changed interceptor shooting effect.

- Changed healing effect.

- Changed shield textures.

- Changed shield material changing.

- Changed outpost behaviour.

- Changed ai aggression (more likely to attack each other rather than fly away).

- Changed turret rotation speed and shooting point vector.

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