Jake (Lead Programmer)
OAA - 1.1.0 - Interface Update Changelog
- New Pirate Models.
- New Random Events.
- New Expansion Structure Radar.
- New Expansion Structure Mineral Mine.
- New Expansion Structure Power Mine.
- New Expansion Structure Outpost.
- New Building UI.
- New Unit Selection UI.
- New Large Ship Weapons.
- New BattleShip Weapons.
- New Pirate Outpost Effects.
- New Pirate AI.
- New Ingame Music
- New Anti Fighter Rocket Turret.
- New Large Plasma Launcher Turret.
- New Plasma Sniper Turret.
- New Sniper Turret.
- Asteroids can now either be power or mineral mines.
- Asteroids can now construct Outposts, Radars, Power Mines, Mineral Mines.
- Main UI has been changed, for selecting and Building.
- Pirates now patrol smaller areas.
- Pirates are now a little less aggressive.
- Mineral income speed Decreased from 4 -> 7
- Power income Speed Decreased from 4 -> 5
- Power Mine gives 50 extra power, every income cycle.
- Mineral Mines gives 25 extra minerals, every income cycle.
- Main base HP increased from 50000 -> 75000.
- Main Base Shield HP increased from 100000 -> 150000.
- Ship Sizes have been de-sized by 3/4.
- Ship Rotation has been up from 10 -> 15.
- Ships now engage in combat when they are outside of Fog Of War view
- Fixed UI lagging in the main menu
- Re-Added Defense Platforms
- Fixed Pirate hitboxes
- Fixed alien hitboxes
- Fixed player hitboxes
- Fixed Target Points on BattleShips.
- Fixed Battleships spawning with no speed.
- Fixed Random Wave spawner Difficulty not being applied.
- Added in difficulty bonuses for the score.
- Fixed Score Display.
-Fixed scores now working
- Fixed scores not applying to the correct category.
- Fixed Game Music not looping.